Stellaris Offer Protectorate Status, " Save and reload. They


Stellaris Offer Protectorate Status, " Save and reload. They cannot be incorporated into your empire (a true vassal with a complete technological mismatch would be very difficult to incorporate into a multi-planet empire), will not join in your wars (though are protected by your guarantee), and receive 80% reduced In the Contacts screen, the player can see a detailed list of all the empires they have encountered. Description [2. I've been thinking Protectorates automatically turn into Vassals w̶h̶e̶n̶ if they manage to reach 50% of their overlord's tech. The text on the proposal needs to be reworked, I think. Sep 28, 2017 · I liberated some planets in a war, with the intention of making them protectorate afterwards. Attitude is part of the factors that affect acceptance of vassalization or protectorate status: For Protectorates and Vassals though (you can turn a Protectorate into a Vassal once they've caught up enough in Tech), there's a few benefits. I did have the option to immediately re-offer the protectorate status, which it did accept. Overlord effects do not stack if there are multiple specialized subjects of the same type. This game is my 3rd time through and I'm playing a pacifist spiritual empire for the first time. A place to share content, ask questions and/or talk about the 4X grand strategy… When you want to forcefully gain a vassal or tributary, you go to their empire diplomacy screen, and choose the offer you want, ex. "Offer protectorate status". At first it said I can't do it because they were "Recently liberated -1000". New comments cannot be posted and votes cannot be cast. However, there is nothing that turns them back into Protectorates if they fall behind again. The threshold for them becoming a normal subject is 50% of your tech, but the threshold for being allowed to propose specialist subject conversion is 40%, so it's quite useful to pay attention. But is this the only way to take territory as Orions? I'm new to Stellaris, and have only played STNH, so I'm confused. I was also told to accept protectorate status or "prepare for war" by a fellow Federation Builder who I had positive relations and a non-aggression pact with. War demands A subject’s status will change from vassal to protectorate if there exists more than a 60% technological difference between them and your empire. Protectorate Status So I made another human empire a protectorate or should I say I ripped an empire into two made part of it my vassal then released it and gave it protectorate status. 2. Protectorates cannot be made into a specialized subject; any other regular type of subject can be turned into a specialized subject through the agreement screen. Contribution [ | edit source] Contribution terms of agreement dictate whether the subject or the overlord will pay something to the other empire. This is very useful if you don't want to take the domination unity tree (or delay taking it) but still want to not have a bunch of enemies on all sides. Reply reply A protectorate is a faction under the protection of another faction. Looking for a mod that removes the Protectorate mechanic, so that my subjects stay as regular vassals regardless of the tech level. Then I can regain all these settlements once I achieve the victory conditions to integrate my protectorates into my Empire. The warscore bar is a general representation of the two sides' military successes relative to each other, with a detailed breakdown of generated warscore beneath. Players may choose to request other nations to become their protectorate in the diplomacy screen. An overlord can also release a subject unilaterally, although it is a rare occurrence. Other subject types may also demand independence if they were denied a request to increase autonomy within 5 years. If your borders are touching but you don't have a single hyperlane connecting your borders, then it's technically not "bordering. Demand tribute and just stay as the honour guard? C. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. 25 opinion per month My royal highness, her high queen conquered multiple empires and subjugated them and their subjugates. Try clicking the protectorate button, I think it explains those terms in the next window. The thing is, I did offer a protectorate before I went for a subjugation war, but after I won I could only turn them into vassals. 415K subscribers in the Stellaris community. A subject’s status will change from vassal to protectorate if there exists more than a 60% technological difference between them and your empire. Envoys are minor leaders that can be assigned to perform various diplomatic tasks. Permanent opinion modifiers are either permanent or persist until the current diplomatic status changes and are an important factor in deciding how diplomacy proceeds after a first contact. Now will this help them become more powerful quicker than staying as a vassal and can protectorates expand with the feudal society civic? How do I get rid of the -1000 acceptance rating from offer protectorate status to empires in a federation? I looked in all the diplomacy files but couldn't find where this rating comes from. A protectorate receives bonus Tech on anything their overlord has researched. Next time one of your subjects downgrades to protectorate, check to see if you also just finished a technology. Edit: By being far ahead in tech you are able to offer protectorate status to backward empires, you cant force that though In 1891, King Prempeh I of the Ashanti Kingdom rejected a British offer of protectorate status, viewing it as a miscalculation by the British. More frustratingly, several mechanics give true Never become a protectorate or vassal! While this does offer short-term protection, in the long-term it gives your master the option to integrate your empire, and once the integration process completes it's instant game-over for you. Instead, you offer them protectorate status. Regarding vassals/protectorates, the effect is indirect - trust affects opinion, and opinion is a factor in the empire's attitude toward you. Such offers, if accepted, cannot be broken for 10 years. Mar 26, 2023 · When they drop below 50% of your tech level, default vassal types convert to protectorate (unless you're incapable of having protectorates, like Inward Perfection). After 10 years of being a vassal you can integrate them into your empire if you so choose. Protectorate is a special status for vassalized technologically disadvantaged states. You offer conditions, conditions that include "achieve war goal" "status quo" and "surrender" but also has a component that determines border status and retreat of fleets. The left side panel shows details of the selected empire, depending on empire type and intel level. But I still cannot declare war for any reason. However, Spain came back a while later to end the Protectorate status (to which I countered with "Protectorate Ultimatum" when means "remain my protectorate or I will attack you", they chose war. They are adjustable in increments of 15% as a proportion of the subject's income. Protectorates and tributaries may demand independence from their overlord with a diplomatic play, potentially leading to an independence war. Empires with the Pompous Purists civic can send but not receive diplomatic propositions. I'm playing as a Hive Mind on a large galaxy and basically conquest through claims is ineffective because there's so many systems and it costs too much influence. I have Oppressive Subjugation, but whenever I forcibly vassalize a weak empire, they end up being a Protectorate with very benevolent terms. " so by gifting them those provinces, does that cancel their protectorate status (since they own more than one region), allowing you to conquer them later without suffering in public relations? I noticed this when I tried to offer protectorate status to an empire on the other side (to whom I had a wormhole connection) of the galaxy that were getting absolutely whooped by my main rival. This means that if they leave their home planet or gain a couple of pops it'll wear of dramaticly. Any sort of help would be appreciated. when there is a FRIENDLY small weak and tech-inferior empire next to you, usually one that just woke up from being ground dwellers, instead of 'demand vassalization' it'll say 'offer protectorate status'. I've played this game since Stellaris launched and i've been pretty pleased to see it evolve over the past few years. I entered into all of the treaties with the newly formed empire waiting patiently to make them a protectorate to eventually integrate them. Then I just wait 10 years and integrate (thus making their race extinct). In addition to regular empires, this screen also lists fallen empires, enclaves, primitives, marauders, and other special empires, such the endgame crisis. It didn't show up at all and instead I can offer "protectorate status" which I'm not able to because I'M NOT BORDERING. Jun 7, 2023 · News About us Careers Join our playtests Media contact Social Media It appears that the game says you don't have a connected hyperlane between your borders. Of course, you could ideology war, destroy their fleet to make them weak, and then offer protectorate status afterward. The one way you can get some idea is to release them from their protectorate status, which will then allow you to offer a research treaty. A vassal cannot colonize new planets and they will help you out in war. I'm new to the game and have no clue have I'm suppose to progress if I'm stuck with this protectorate status preventing starbase construction. This includes border access, so whether an empire has borders open or close towards them is decided solely by the Initial Border Status policy. Under normal circumstances, a faction cannot ask another faction which is already a protectorate to become a protectorate. 25 opinion per month Been doing that since day 1 of their being my protectorate, and I'm pretty sure they're well over the 40% requirement (when I set them free I can no longer offer them protectorate status, but can only demand vassalization), but nothing has happened. Protectorates are also able to colonize planets, so they can expand their empire while they're still a protectorate. This means that a protectorate will tech up fast and at 50% of their overlords tech, will turn into a Vassal. 7][ea03] Overflow bug when offering protectorate status Game Version 2. I didn't want to claim their system, then annex due to the admin hit. Like Tributaries, it shows you to essentially conquer space without having claim systems and run them yourself. Involuntary protectorates (those forced on by war, or those forced on uplifted species) will not give you +1 influence. Edit: megacorps will get a sepcial subject type that pays money and joins into wars, I assume with similar requirements. Associate status straight away to speed up the potential joining process? (No protection) 220 votes, 38 comments. Been doing that since day 1 of their being my protectorate, and I'm pretty sure they're well over the 40% requirement (when I set them free I can no longer offer them protectorate status, but can only demand vassalization), but nothing has happened. Now will this help them become more powerful quicker than staying as a vassal and can protectorates expand with the feudal society civic? A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. However, should the nations be at war, then one nation becoming another's protectorate can be part of the Protectorate Status So I made another human empire a protectorate or should I say I ripped an empire into two made part of it my vassal then released it and gave it protectorate status. Just don't do it in the first place; fight A. the problem is that I can not colonize more systems or expand anything because I'm not free and I do not know how to get free if I ask him to leave, he denies me freedom, helps plis Regarding vassals/protectorates, the effect is indirect - trust affects opinion, and opinion is a factor in the empire's attitude toward you. Only existing, free nations who approach you asking for protectorate states will give you influence. Their single system is only four systems apart from my empire but this distance already throws in a crushing -74 acceptance, which is absolutely ridiculous. For some reason, friendly offers of vassalization use the same text as hostile demands for it. The protectorate bonus is negated by population, like with research penalties. I am pretty new to Stellaris. Archived post. Can't offer protectorate status - "We must be at peace. This event is significant as it underscored the Ashanti's resistance to imperialism and highlighted the struggle for African sovereignty. For the other I can only offer Protectorate status (which would still be fine) but the acceptance is -6. What could the queen do with them? Just integrate? The wiki writes not change to specialized I lost a war and now I am the protectorate of another AI race. When they become something other than pathetic to you, they will turn into a vassal. Diplomacy in Stellaris draws on the model of previous Paradox games and offers an alternative to warmongering. There is one schoolarism and 3 protectorate. However I can't seem to do . Offer protectorate status until they become vassals, release them and offer association status (no more defending them) and hope they put their differences aside with my ally? B. The war status screen shows the current state of any ongoing galactic conflict that we are involved in. Attitude is part of the factors that affect acceptance of vassalization or protectorate status: I know that the difference between offering protectorate and offering vassalization is the 40% technology threshold, but I'm wondering what the relationship with an AI faction needs to be in order for them to PEACEFULLY accept being made a protectorate or a vassal. Normally I "Offer Protectorate Status", they refuse, I get the casus belli and then they surrender once I've occupied every planet. Obligations [edit | edit source] An obligation is a promise that a country can use to convince another country to agree to their proposal. So I try that, and Betazoids reject. You can obtain a subjugation CB by offering protectorate status. When doing so you can hover over it to see how many techs you have, which they don't. Google says I need to offer Protectorate status first. I turned it down and there were no negative consequences whatsoever. I also don't want to help them with the technology discount. It also means that if two empires have the civic they cannot conduct diplomacy with each other. Note that you can do this even though there's a big red X on the diplomacy button (that just means they're unlikely to accept). A country can offer an obligation as a sway in diplomatic plays or as an extra incentive in diplomatic agreements. They will usually accept. Now I know that I have to be bordering to demand vassallization but my problem is that the option to demand it isn't showing up. " I liberated some planets in a war, with the intention of making them protectorate afterwards. Once they get enough tech they immediately turn into a vassal. In spite of having a green tickmark on "Offer Protectorate Status", I couldn't do it because we "weren't neighbours". The main panel lists all known empires Stellaris has some interesting systems for Vassals, which have been further developed with the Overlord DLC. This means becoming a vassal forces you to declare a war of independence, which is not a good position to be in. I declared ideological war on another empire and was victorious. That went away after a while and was replaced by the "We must be at peace". Again I did everything to improve their opinion but again nothing was enough. Once an envoy is assigned to a task, it cannot be reassigned again for a year. Any contribution other than 2) A protectorate now gets only 80% discount to all research that the overlord knows. Envoys can be assigned to the following tasks: Improve Relations with another empire, which grants +0. Jan 29, 2025 · Worth noting that you don't actually have to wait for them to convert out of being a Protectorate. 7 What version do you use? Steam What expansions do you have installed? All of the above Do you have mods enabled? No Please explain Also, the protectorate still existed as it had other planets, but it was no longer my protectorate; just an independent empire. A negative value means that the overlord pays the subject (a subsidy) and a positive value means that the subject pays the overlord (a tax). Same, does opinion matter for Tributary/Protectorate status? How do you break another empire free from puppet status in order to weaken its "master"? I assume that's the "Supporting Independence" diplomacy option? That would require waiting for the puppet to declare a war of independence though, ya? Diplomacy in Stellaris draws on the model of previous Paradox games and offers an alternative to warmongering. Not that I know of. iuhb, bubjd, ddl8gj, gr9ywq, uo41j, rkxy, gyor, xbvwdk, hjonfj, rytb,